pasobtax.blogg.se

Combat dont starve wiki
Combat dont starve wiki










combat dont starve wiki
  1. #Combat dont starve wiki how to#
  2. #Combat dont starve wiki series#

There are a loooot of ways to deal with hounds. You can also use other mobs, but don't rely on that or just hide with your hands in your pants while the two parties fight. Traps deal 100 so 2 kill a single hound, and they will generally only work once per wave as you have to re-pop them. Having a 6+ tooth trap field (outside of the base) is pretty standard and will take out some hounds, but you will still have to fight. However when you reach 40+ days you should have some contingency plans to take out hounds as they increase in numbers. Less from tentacle/ham bat.Įxample of dodging by taking a tiny baby step : The third hit would get you hit if it didn't die, but hounds die in 5 hits from a spear. You can kill hounds by dodging the first attack, then hitting twice, dodging, then hitting 3 times. The fire and ice hounds are actually weaker and die in 3 hits from a spear.Įvery non-raid-boss (Dragonfly, Bee Queen) or non-ranged (Bishop) mob attack is easily dodgable by taking a tiny step away (assuming another mob doesn't push them forward while they are attacking). Hounds are really weak defensively and die in 5 hits from a spear. Log suit or football helm.Īt a bad level, you can just mash attack and kill them. Make a spear or ham bat (or pick up a tentacle spike from Swamp skirmishes) and armor, as the game is intended. It's not smart or creative or special like some people think it is.

combat dont starve wiki

Because of this on default world settings one of them will attack in winter, although if seasons are longer or you aren't starting in autumn (DS has a chance to start in spring with default settings) it might not be winter when a giant attacks.Įdit: Also DST has a few bosses exclusive to the Forge event.I would ignore most of the things that say "run away to other mobs" as this is detrimental to your gameplay and makes you worse. The seasonal giants also technically don't start spawning in the first winter, they just can't spawn within the first 27 days.

combat dont starve wiki

#Combat dont starve wiki series#

Of the bosses in Together 2 will spawn near the player in certain situations, 1 will spawn in many places of the map in certain situations, 1 will spawn in a certain place of the map in certain situations, 1 is always in his home, 1 will spawn from a naturally occuring entity in certain situations, 1 will spawn anywhere on the map if you do something which you accidentally will, 3 are raid bosses (of which 2 need you to hit them to wake up, 1 is always awake), 1 is summoned if you make a thing do a thing then take its thing and put it in a thing, 1 (or 3, depending on interpretation) is summoned by boring shit, 2 are summoned through a complicated series of events, and 1 is newer than I've played. Then Together will have more bosses, unless you interpret it differently, then Together will get the same when that happens or possibly already has more. Together is going to get another boss soon, he's in the beta branch right now, which will bring it up to 23 bosses with Don't Starve missing 8. Although depending on your interpretation you could say it's 21, 20, 19, 18, or even 25 or 26 bosses. Don't Starve is missing 7 and Together is missing a different 7.

combat dont starve wiki

There are 22 bosses in Don't Starve + Together. Don't Starve has no focus on the mechanics of combat, it's entirely how prepared your inventory is. Look at games like Chivalry, Mordhau, CS:GO, fighting games, and MOBAs if you want to see what games with focus on mechanics are. With sufficient gear you can even ignore dodging entirely and just hold F with healing, and in certain situations is actually much better than trying to dodge. How fast you kill something is 0% dependent on skill and 100% on your gear.

#Combat dont starve wiki how to#

The mechanic is literally, with no exaggeration, "Do you know how to count?". Thus, the greater focus in the mechanic over the weapon choice (of course you'll later try to do it with the easier/most efficient methods and equips)īut there's no focus on the "mechanic". What game isn't like that? Maybe some shitty RPG, but not most games.Īlthough it does matter, because that's the difference between killing Deerclops in 30 seconds or probably 10 or 20 minutes because you're also constantly insane from taking so long to kill him. It doesn't matter if you're using a spear, a walking cane or a ham bat, you'll eventually take them down. Good at counting to a small number like 3, you mean. What I mean is that as long you're good at knowing the enemy attack pattern












Combat dont starve wiki